This annual event showcases ways that technology can be used to enhance teaching, learning, and research. The intent is give faculty and staff the opportunity to share how they are using technology in unique ways, network with other colleagues, and generate new project ideas. More information and event details can be found on the TLT Symposium Website.
Thank you our Blue Sponsor, Top Hat. Your support for the TLT Symposium is appreciated.
Donate to the Lion’s Pantry! This year the TLT Symposium is again providing an opportunity for attendees to support the UN Sustainable Development Goal, Zero Hunger by donating items to the Lion’s Pantry. Items can be dropped off throughout the day at the Symposium.
This session will explore how Generative AI (GAI) tools can be used to implement Universal Design for Learning (UDL) principles during course creation. The principles of UDL will be reviewed, followed by an active discussion of how GAI can support implementation of UDL. Participants will engage in idea generation while also gaining insights from educational literature and presenters on GAI supporting UDL. Finally, the session will allow for participants to reflect on the new age of GAI in the classroom and how to enhance student success, specifically how to leverage GAI to move students to higher levels of Bloom’s Taxonomy.
Executive Director of the Schreyer Institute for Teaching Excellence and Associate Dean for Teaching, Penn State University
I am the head of Penn State's Center for Teaching and Learning, the Schreyer Institute for Teaching Excellence. I've been in this position for more than 15 years. Our center has a primary strategic goal to center issues of equity and inclusion in our work. This includes ensuring... Read More →
Associate Vice Provost for Undergraduate Education and Associate Dean of Undergraduate Education, Penn State University
It is my passion to create transformative cultures of authentic relationships where individuals contribute in meaningful and impactful ways to their communities.Work that I love includes creating teams, leading collaborations, creating or finding innovative solutions, and assisting... Read More →
Did you know the University offers a variety of free learning tools and assistive technology to all faculty, staff, and students? This session will demonstrate how to find and use different tools such as the Immersive Reader, Read & Write, Anthology Ally, and others with an emphasis on how students can use them to access digital course content. While many of these tools have features that may help students with disabilities, there are ways in which they can benefit everyone.
This presentation will explore various gaming platforms that enhance student learning in both in-person and virtual classrooms. We will introduce gamification and discuss key concepts, methods for integration into lesson planning, and share success stories and best practices. Participants will engage actively using their devices with platforms like Kahoot!, Mentimeter, Top Hat, and others, including interactive games like Jeopardy Labs, Escape Rooms, and Virtual Reality.